PRODUCT CONCEPT
E-Challenger | Play to learn English
05/2020
E-Challenger, a new application letting user learn English in the most inspiring way ever. User can play in single (Solo) or multiplayer mode.
The basic concept to learn English is to experience all 4 skills: Reading, Writing, Listening
and Speaking. Those are transformed into 4 playing sets and available for both “Solo” and “Multi” modes: Word, Grammar, Listen and Speak.
and Speaking. Those are transformed into 4 playing sets and available for both “Solo” and “Multi” modes: Word, Grammar, Listen and Speak.
Contents of the playing set(s) chosen by user can be either randomized or topic-specified. Difficulty level is configurable as well. For Multi mode, friends can be invited when user create his/her own “room” to compete to each others.
The project is designed in Figma with 60+ screens.
Team members
Le Nguyen Hong Quan & Tran Kim Cuong
The Design Guideline
Color palette is picked up carefully based on contrast, visual effect and inspiration to the user, who are finding an effective way to learn English.
Gradients are used to ensure that the application won’t look boring all the time.
Grid system, components’ margin and padding are detailed to ensure the consistent design through all the screens. In addition, this is to facilitate the processes of developer, so that the team can save time and resource to get the job done on time.